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4-D Boxing

4D Boxing, 4-D Sports Boxing

Summary:

4-D Boxing leaves behind any pretences of being a pure arcade game based on boxing, and aims to recreate the sport in full detail. The graphics engine allows for multiple camera angles and viewpoints, and considerably detailed visuals. These required more advanced hardware than was common at the time, but a stick-figure mode was included as a compromise. The moves on offer include all the uppercuts and hooks of a real fight, and the players are designed to move realistically to implement them. You progress through the game by taking on a succession of increasingly difficult fighters, and get to train your boxer in between. Advanced action replays are included as well, so you can review all that happened.

Ratings:

IGDB

8.3

External pages:

Links:

Media

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Release dates

Jun 15, 1991: Unknown platform (Europe)

Jun 15, 1991: Unknown platform (North America)

Jun 15, 1991: Unknown platform (Europe)

Jun 15, 1991: Unknown platform (North America)

Jun 15, 1991: Unknown platform (North America)

Dec 1992: Unknown platform (Japan)

Jan 14, 1993: Unknown platform (Japan)

Multiplayer

Offline players: 2