

Summary:
Storyline:
Keywords:
magicsummoning supportcraftingelvessteampunkmultiple endingsartificial intelligencedialogue treescameraeaster eggdogteleportationdwarvesday/night cyclegodsuser generated contentboss fightplatform exclusiveleveling upbink videohumanbow and arrowloot gatheringcharacter creationmoral decisionsrecruitable charactersusing dialogue to avoid combatpotionmeleedifficulty levelfetch questsregenerating healthrandom encountergnomelock pickingcrash landingdead multiplayergog preservation program
Ratings:
HowLongToBeat:
- Main story
- 32h
- Main + extra
- 46h
- Completionist
- 86h
External pages:
Links:
Media
Details
Companies:
Game modes:
Themes:
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Release dates
Aug 21, 2001: Unknown platform (North America)
Aug 24, 2001: Unknown platform (Europe)
2003: Unknown platform (Brazil)
















