MoonCellar
GamesListsGauntlet

Summary:

Battle Chess was developed by Interplay as their first project after severing ties with Electronic Arts. They designed it for the Amiga in 1988, and it was released on the majority of the other systems in the late 1980s and early 1990s as well. It was widely successful, and resulted in two follow-ups, many copy-cat games, and a remake for Steam on PC. The only significant criticism the game received was the weak chess AI, as it was not until the mid 1990s that chess ai began to consistently win against strong opponents.

Storyline:

The basic gameplay of Battle Chess remains true to the board game, with the added feature of unique battle animations for each capture. These animations varied for every combination of attack vs defender, making part of the enjoyment of Battle Chess in simply discovering the various animations.

Ratings:

IGDB

7.1

HowLongToBeat

6.4

HowLongToBeat:

Main story
1h
Main + extra
5h
Completionist
18h

Achievements:

RA
RetroAchievements3DO Interactive Multiplayer
13

Media

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Related games

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Release dates

Oct 1988: Unknown platform (North America)

Q4 1988: Unknown platform (Europe)

Jan 1989: Unknown platform (North America)

Jun 1989: Unknown platform (North America)

Q3 1989: Unknown platform (Europe)

Oct 1989: Unknown platform (North America)

Nov 1989: Unknown platform (North America)

Dec 10, 1989: Unknown platform (Japan)

Q4 1989: Unknown platform (Europe)

Jun 21, 1990: Unknown platform (Japan)

1990: Unknown platform (Europe)

1990: Unknown platform (North America)

Sep 01, 1991: Unknown platform (Japan)

1991: Unknown platform (North America)

1992: Unknown platform (North America)

1993: Unknown platform (Europe)

1993: Unknown platform (Europe)

Sep 16, 1994: Unknown platform (North America)

Sep 16, 1994: Unknown platform (Japan)

1994: Unknown platform (Europe)

1994: Unknown platform (Europe)

Apr 20, 2017: Unknown platform (Worldwide)