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Call of Duty: World at War

CoD5, World at War, CoD:WaW, Call of Duty 5

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Summary:

Call of Duty: World at War is a first-person shooter set during World War II, focusing on the Pacific and Eastern Front theaters. The single-player campaign follows two perspectives: U.S. Marine Private C. Miller fighting against the Imperial Japanese Army across islands in the Pacific, and Soviet Red Army Private Dimitri Petrenko advancing from Stalingrad to Berlin. The game features more graphic violence than previous entries in the series, including limb dismemberment and destructible environments. Multiplayer retains the leveling, perk, and killstreak systems from Call of Duty 4: Modern Warfare. The game also introduced the cooperative Nazi Zombies survival mode, in which up to four players fight increasingly difficult waves of undead while purchasing weapons and unlocking new areas.

Storyline:

In the Pacific theater, captured U.S. Marine Private Miller is rescued from Japanese captivity on Makin Island in 1942 and goes on to fight through Peleliu and Okinawa under the command of Corporal Roebuck. In the Eastern Front campaign, Soviet Private Dimitri Petrenko is found by Sergeant Viktor Reznov amid the ruins of Stalingrad in 1942, where the two work together to assassinate a German general responsible for war crimes. Years later in 1945, Dimitri and Reznov fight from the Seelow Heights into Berlin itself, culminating in the assault on the Reichstag where a wounded Dimitri plants the Soviet flag to signal victory.

Keywords:

zombiesworld war ii - ww2vehicular combatbloody1940sfast paceddeathsoldiermilitaryupgradable weaponsrun and gunchickenbattleshipwarsteammultiple protagonistsbirdachievementsonlinecapture the flagtorturetankslaveryeconomysilent protagonistplaystation networkairplaneclanexplosiondeath matchdigital distributionthrowing weaponssplit-screen multiplayerplatform exclusiveplaystation trophiespre-release public testingleveling upvoice actingranking systemfamous quotescowbink videohumanpolygonal 3dmicrotransactionmotion controlparty systemtouch controlsracial stereotypesoriginal soundtrack releaseunlockableswasd movementnon-player characterprofanity4 player co-opsprinting mechanicssnipingcheckpointsfalling damagemoral decisionsdownloadable contentxbox livemeleekill feedreal-time combatinstant killsecret areabetrayaldifficulty levelshaky cameraasymmetric co-opliberationsurvival modepolitical thrillerrpg elementsrespawningtwin stick controlmercenarysquadcommunismleaderboardmultiplayer scoreboardbritish accentlevel capxbox one backwards compatibilityinvisible walldifficulty achievementdisorientationlive-action cutscenegames on demandhigh definition graphicsdynamic soundtrackweapons swapin-game announcerteam deathmatchguerilla warfarehorde modevoice chatzero point achievementslinear gameplayrecurring charactercompetitive co-opweapon modificationanimal crueltyregenerating healthcampinginverted controlsmatchmakingscripted eventsnazissevered limbsnazi occultismnazi zombiesfascismcrowinfinite spawncontext sensitiveoutside of the mapcamouflagesecret achievementsclose quarters combatfully customizable controlsplaying deadtiger iicrash landingsudden deathno respawnno-reticle aimingrail shooting segmentranked matchgreatest hitsmegaphonewii zapper compatibilityarmageddonfact-based shooterkill streak rewardteam killingbomb defusal modeanti-cheat systemonline multiplayer achievementsplatoonsixaxis supportkillcamimperial japanese armyimperial japanese navy

Ratings:

IGDB

7.8

HowLongToBeat

7.6

HowLongToBeat:

Main story
7h
Main + extra
11h
Completionist
27h
Co-op
40h
Vs.
37h

Media

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Release dates

Nov 11, 2008: Unknown platform (North America)

Nov 11, 2008: Unknown platform (North America)

Nov 11, 2008: Unknown platform (North America)

Nov 14, 2008: Unknown platform (Europe)

Nov 14, 2008: Unknown platform (Europe)

Nov 14, 2008: Unknown platform (Europe)

Multiplayer

Campaign Co-op, Offline Co-op (up to 2)