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Summary:

Steal weapons. Improvise gadgets. Evade capture. Uncover the conspiracy.The Story:On the run and fighting for your life, you are freelance journalist Matt Carter. Twelve hours after arriving in Moscow for a routine story, you've been stripped of all possessions, beaten unconscious and thrown into the KGB's political prison. Caught in the midst of an international conspiracy that aims to control the U.S.S.R., you are now on your own behind the "Iron Curtain". Using only recovered weapons and improvised gadgets, you must now evade and eliminate special Soviet forces and defeat the conspiracy or risk being either killed or sent to a remote Siberian prison camp.Key Features:Spy on your enemies through walls with the powerful and deadly X-ray camera Complete missions in multiple ways: Stealth or Brute Force - the choice is yours Interactive non-linear world: Accomplish objectives in multiple ways - find hidden paths, combine in-game elements to create weapons and traps, or silently eliminate opponents Explore authentic recreations of real Soviet locations including: Lenin's Mausoleum, Chernobyl, the Kremlin and the KGB's Lubyanka prison Collect and combine objects to create useful and deadly gadgets. You never know when a screw or a dirty old rag will come in handy.

Storyline:

It's 1986, and the United States and the Soviet Union are taking the first tentative steps toward perestroika - a sense of friendship and cooperation that has not existed between the two world superpowers for decades. It appears that the Cold War might actually be over. Unfortunately, not everyone thinks that glasnost is a good thing. A fundamentalist faction within the Soviet government doesn't want the Cold War to thaw - they want it to heat up. Led by Barinsky, the radical head of the KGB, a group of separatists is making a last, desperate attempt to return the USSR to the control of the hard-line Communist regime by framing an American in a plot to assassinate the Soviet president and set off a chain of events that could very well lead to World War III. Matthew Carter, a hard-nosed American journalist following a tip from an informant, has just arrived in Moscow to cover a story. He is hoping that this assignment will lead to the story of a lifetime. Instead, it leads him into the thick of Barinsky's plot. Now, instead of vying for a Pulitzer Prize, Carter is fighting to clear his name, get to the bottom of Barinsky's sinister plan, and - hopefully - get out of the Soviet Union alive.

Ratings:

IGDB

6.2

HowLongToBeat

5

HowLongToBeat:

Main story
8h
Main + extra
9½h
Completionist
11h

External pages:

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Release dates

Sep 27, 2005: Unknown platform (North America)

Sep 27, 2005: Unknown platform (North America)

Oct 21, 2005: Unknown platform (Europe)

Nov 11, 2005: Unknown platform (Europe)

Oct 12, 2012: Unknown platform (North America)