MoonCellar
GamesListsGauntlet
Disney's Donald Duck: Goin' Quackers artwork

Disney's Donald Duck: Goin' Quackers

Disney's Donald Duck: Goin'*! "Qu@ckers", Donald Duck: Goin'*! "Qu@ckers", Donald Duck: Goin' Quackers, Disney's Donald Duck: Quack Attack

Summary:

Donald Duck: Goin' Quackers for PlayStation is based heavily on the version on Dreamcast/Nintendo 64, but features new graphics, redesigned levels and slightly different gameplay mechanics. To save Daisy Duck from the evil sorcerer Merlock, Donald Duck must utilize Gyro Gearloose's teleporter. Due to a lack of power, the device can't teleport Donald to Merlock's temple (where Daisy is held) right away. Instead, Donald must successively install reflector dishes at high points at Duckie Mountain, Duckburg and the flying mansion of Magica De Spell before he can reach the temple.

Ratings:

IGDB

6.9

HowLongToBeat

6.7

HowLongToBeat:

Main story
3h
Main + extra
3h
Completionist
4h

Achievements:

RA
RetroAchievementsPlayStation
65

Media

screenshot
screenshot
screenshot
screenshot
screenshot
screenshot
screenshot
screenshot

Characters(2)

Details

Franchises:

Donald Duck, Disney

Game modes:

Single player

Themes:

Action

Age ratings:

ESRB: E

Related games

No reviews for Disney's Donald Duck: Goin' Quackers yet

Finished it or dropped it? Your playthrough note can be the first one here.

Release dates

Nov 14, 2000: Unknown platform (North America)

Dec 15, 2000: Unknown platform (Europe)