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Double Dragon II: The Revenge artwork

Double Dragon II: The Revenge

Double Dragon 2, Double Dragon II

Summary:

Technōs created once again a vastly different experience with Double Dragon II on the NES. The experience system was dropped, but the moveset still underwent a few changes. The elbow attack and turning jump kick are gone, but with the standard kick directed backwards they seemed a bit redundant anyway. There are two new ways to make enemies in a grapple suffer, elbow smashes to the head, and a high kick to propel them away. In the brief time window when the Lee brothers are crouching after a jump or after getting knocked down, it’s possible to perform a rising uppercut or a knee jump attack. The timing for these isn’t easy, but they are the most powerful moves in the game. On the NES, Double Dragon II is a much more innovative and unique sequel than in the arcade, but it marks also the time Double Dragon started its schizophrenic shifting between wildly different tones and gameplay styles. In a way it’s one of the best games to bear the Double Dragon name, but it’s hard to shake the feeling that Technōs had already started to loose a cohesive vision of what it meant to be Double Dragon, both in tone and in gameplay.

Ratings:

IGDB

7.5

HowLongToBeat

6.7

HowLongToBeat:

Main story
1h
Main + extra
2h
Completionist
2h
Co-op
1h

Achievements:

RA
RetroAchievementsNES/Famicom
28

Media

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Release dates

Dec 22, 1989: Unknown platform (Japan)

Jan 01, 1990: Unknown platform (North America)

Mar 06, 2012: Unknown platform (Japan)

Jun 21, 2012: Unknown platform (North America)

Jul 19, 2012: Unknown platform (Europe)

Jul 19, 2012: Unknown platform (Australia)

May 29, 2013: Unknown platform (Japan)

Jun 12, 2014: Unknown platform (North America)

Aug 14, 2014: Unknown platform (North America)

Sep 14, 2016: Unknown platform (Japan)