MoonCellar
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Summary:

Evangeline is a short story of love and connections, and was inspired by the loss of one of the game developer's, Nicholas Laborde, grandfather. Set in a monochrome neighborhood, Evangeline uses color as a primary mechanic to guide players through the world. Evangeline has been created with dedicated color blind accessibility options after a gif of Evangeline’s color mechanic was posted to reddit and imgur in early December, and went viral with 1.6 million views. The game has been designed as a fifteen-minute story that the developers hope will help players connect with their loved ones, while there is still time.

Keywords:

Ratings:

IGDB

5

HowLongToBeat

4

HowLongToBeat:

Main story
0h
Main + extra
0h
Completionist
0h

External pages:

Links:

Media

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video thumbnail

Details

Companies:

Raconteur Games

Game modes:

Single player

Themes:

Drama

Game engines:

Unity

Languages:

English

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Release dates

Jan 19, 2017: Unknown platform (Worldwide)