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ghostsassassinmartial artshuntingexplorationbloodywizardsdiseasetrainingmurdermagicgrindingguildsharkartifactssummoning supportfishingcraftingdeathelveshorsemummyarcherycookingfashionpetsmythologyhand-to-hand combatinsanityreligionwarsteambirdundeadonlinetrapsartificial intelligencesacrificesailingconspiracyrevengedancingwolftorturetankmudracismdicedogteleportationeconomybilliardsdwarvesresurrectiongood vs evilswimmingbatsday/night cyclecultalchemywarriorsgodsmeditationtrollshorse ridingboss fighttrainerogresnecromancydigital distributionanthropomorphismthrowing weaponsspiderattributesrivaling factionsplaying cardscustomizable characterscustomizationleveling upcharacter select screenhumanpolygonal 3dcolor customizationshoppingskill points in gamebow and arrowupgradeable weaponsloot gatheringtransforming bossskeletonsparty systemactive abilitywasd movementnon-player charactercorpsebardsescort missionfalling damagetreasure chestcharacter creationmoral decisionsside questspick your genderduelsabotagequestingpotionplayer vs playerplayer vs environmentmeleeauto-savingreal-time combatuseable vehiclesunderwater gameplaya.i. companionblindnessstat trackinginstant killsecret areainvisible enemybetrayaloptional bossparryinganimal companionsspellcastermultiple gameplay perspectivesinconvenient malfunctionrespawningmercenaryrobberybreadmoving platformscommerceatheismthefthealerlevel capinvisible wallitem combinationhotkeyshape-shiftingsuicidedisorientationtemporary invincibilitynever-endingmerchantsmultiple enemy boss fightsparticle systemsummonersstealth killcamera controlfetch questsmanasuper speedrivalryplanetweapon modificationregenerating healthgriefingcampinglevitationambient musicpoisoninginvisibilityscripted eventsfire manipulationpaladinsrunesgnomepickpocketingdual wieldinglock pickingfireworksoptional lorebarbariansmusiciansmonster capturingheal over timeoptional objectivetext dialoguestatus effectscartographydark elvesinvented languagemoving bodiesberserkersswarming enemiesmovement penaltytwo-handed weaponsmoathidden roombartenderpersistent worldshamantriberaidingcrowd controlcorruptionsupply and demandconjurationhorse archeryrangersgeomancerillusionpassive abilitypay-to-playdamage over timetacticianpower levelingno game pauseforagingkill questamphibian humanoidlevel by doinglunar cycledragon kill pointscustom uiplatinumphylacteryneutralnocturnality
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Release dates
Feb 10, 2004: Unknown platform (Worldwide)












