

Summary:
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ghostsassassinmartial artshuntingexplorationbloodywizardsdiseasetrainingmagicgrindingantsguildartifactssummoning supportfishingcraftingdeathrobotselveshorsearcherycookingfashionpetsmythologyhand-to-hand combatinsanityreligionwarsteamundeadonlinetrapsartificial intelligenceconspiracyrevengedancingwolfsnaketankmudracismdicedogteleportationeconomybilliardsdwarvesresurrectiongood vs evilswimmingbatsalchemywarriorsgodsmeditationtrollshorse ridingboss fighttrainerogresnecromancydigital distributionanthropomorphismthrowing weaponsspiderattributesrivaling factionsplaying cardscustomizable characterscustomizationleveling upcharacter select screenhumanpolygonal 3dcolor customizationshoppingskill points in gamebow and arrowupgradeable weaponsloot gatheringgoblinsskeletonsparty systemactive abilitywasd movementnon-player charactercorpsebardsfalling damagetreasure chestcharacter creationmoral decisionsside questspick your genderduelquestingpotionplayer vs playerplayer vs environmentmeleeauto-savingreal-time combatunderwater gameplaya.i. companionblindnessstat trackinginstant killsecret areainvisible enemybetrayaloptional bossparryinganimal companionsspellcastermultiple gameplay perspectivesinconvenient malfunctionrespawningmercenarybreadcommerceatheismbriberythefthealerlevel capinvisible wallitem combinationhotkeyshape-shiftingsuicidedisorientationtemporary invincibilitynever-endingmerchantsmultiple enemy boss fightsparticle systemsummonersstealth killcamera controlbeetlefetch questsmanasuper speedrivalryplanetweapon modificationregenerating healthgriefingcampinglevitationambient musicpoisoninginvisibilityscripted eventsfire manipulationpaladinsrunesgnomepickpocketingdual wieldinglock pickingfireworksbasilisksoptional lorebarbariansmusiciansmonster capturingheal over timeoptional objectivetext dialoguestatus effectscartographydark elvesinvented languagemoving bodiesberserkersswarming enemiesmovement penaltytwo-handed weaponsmoathidden roompersistent worldshamanraidingbounty huntingcrowd controlcorruptionsupply and demandconjurationhorse archeryrangersillusionpassive abilitypay-to-playdamage over timetacticianpower levelingno game pauseforagingkill questamphibian humanoidlevel by doinglunar cycledragon kill pointscustom uiplatinumphylacteryneutral
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Release dates
Dec 15, 2009: Unknown platform (Worldwide)












