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Fallout: New Vegas artwork
Beaten by2
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Playing now0
Mastered1
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Summary:

In this first-person Western RPG, the player takes on the role of Courier 6, barely surviving after being robbed of their cargo, shot and put into a shallow grave by a New Vegas mob boss. The Courier sets out to track down their robbers and retrieve their cargo, and winds up getting tangled in the complex ideological and socioeconomic web of the many factions and settlements of post-nuclear Nevada.

Storyline:

The player takes control of "the Courier", who is hired by a delivery service to take an unknown package across the Mojave Desert to "The Strip" but intercepted, shot in the head, and left for dead by a mysterious man who steals the package. After being found by a friendly local robot, Victor, and healed by a man named Doc Mitchell, the Courier is thrust back into the desert to seek revenge and recover the stolen package. Through doing this, the player becomes caught up between various factions competing for control over the desert and it's most valuable asset, the Hoover Dam; ultimately coming to shape the future of its inhabitants.

Keywords:

aliensbaseballmotorcyclepost-apocalypticbloodydrugs3dantsguitar playingcraftinginsectsdeathmilitaryrobotsalternate historycasinoslot machinegamblingdoctorgangsrunningfemale protagonisthand-to-hand combatsteamlevelingbacktrackingachievementsbullet timemultiple endingsapocalypsemutantscampaignbuildingartificial intelligencedialogue treesunited statesrevengetortureslaveryracismdogover the shouldersequelgiant insectsmelee combatslow-motiongood vs evilday/night cycleboss fightexplosionradiationpower glovedigital distributionxbox controller support for pcsingle-player onlysteam cloudthrowing weaponsplaystation trophiesrivaling factionsalternate costumesplaying cardscustomizable charactersleveling upworld mapvoice actingbased on - comicshumanpolygonal 3dexplosivesupgradeable weaponsloot gatheringgunarmorwasd movementnon-player characterextreme violencefake in-game advertisingretail games with steam activationsprinting mechanicsragdoll physicsfalling damagecharacter creationmoral decisionsside questsbranching storylineusing dialogue to avoid combatdownloadable contentxbox livemeleereal-time combata.i. companionanimal companionsdifficulty levelinternet culture referencejump scare momentquicksavingquickloadingmultiple gameplay perspectivesaudio logsvending machine interactionmercenarycombat dialoguechristianitybannedin-game radionuclear bombaddictionnon-linear storytellinginteractive environmentsxbox one backwards compatibilityinvisible wallachievement attempt detectionsleepingdifficulty achievementpacifist playthroughgames on demandmerchantshigh definition graphicspre-order exclusivedolby digitalstealth killguns and bulletspausable real time combatpovertyquest trackingsuper strengthcannibalismweapon modificationanimal crueltyweapon workshopsgore systempoisoninginvisibilityzero to heropickpocketinglock pickingworkbench mechanicspinball machinefast travelingchinese accentnew purchase incentivesinterrogationcockroachanarchismsociopathyoptional objectiveghoulfully customizable controlsretrievable trapsmovement penaltytwo-handed weaponspoint of no returnpseudo non-linearflower pickingsex workslip cover packagingreal time game clocksequel by a different developerfictional currenciesobjectivismnuclear warnuclear holocausthostile a.i.nuclear falloutnegotiationmute charactermachinimalevel scalingnovint falcon supportmonomythpc to console portnomadsamphibian humanoidmissing featurespax prime 2010killcammulti-monitor supporttokyo game show 2010fake interactivityimmersivefoodbombsranged combatrobothealtheatingmoneylgbtqalcoholexplosiveshotgunpreviously on - prime gamingavailable on - luna plusknifestaminapistol

Ratings:

Users

8

2 ratings

IGDB

8.5

HowLongToBeat

8.8

HowLongToBeat:

Main story
27h
Main + extra
61h
Completionist
131h

Achievements:

Steam
75

Media

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Characters(36)

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Release dates

Oct 19, 2010: Unknown platform (North America)

Oct 19, 2010: Unknown platform (North America)

Oct 19, 2010: Unknown platform (North America)

Oct 22, 2010: Unknown platform (Europe)

Oct 22, 2010: Unknown platform (Europe)

Oct 22, 2010: Unknown platform (Europe)

Nov 04, 2010: Unknown platform (Japan)

Nov 04, 2010: Unknown platform (Asia)

Nov 04, 2010: Unknown platform (Asia)

Nov 04, 2010: Unknown platform (Asia)