

Summary:
Keywords:
minigamesboxinghand-to-hand combatachievementstime limitbullet timeslow-motionplaystation networkdigital distributioncustomizable charactersboxerpolygonal 3dlaunch titlesunlockablesxbox livemeleegames on demandhigh definition graphicsfinishing movein-game advertisingcounter systemsecond person perspectiveproduct placementgreatest hitsdead multiplayersixaxis supportad-chievementsxbox live awarexbox 360 backwards compatibilityinteractive achievement awards 2007
Ratings:
HowLongToBeat:
- Main story
- 10h
- Main + extra
- 13h
- Completionist
- 13h
- Vs.
- 13h
External pages:
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Release dates
Feb 20, 2006: Unknown platform (Worldwide)
Feb 20, 2006: Unknown platform (Worldwide)
Feb 20, 2006: Unknown platform (Worldwide)
Feb 20, 2006: Unknown platform (Worldwide)
Dec 05, 2006: Unknown platform (North America)
Dec 06, 2006: Unknown platform (Worldwide)
Mar 15, 2007: Unknown platform (Japan)
Mar 23, 2007: Unknown platform (Europe)




















