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Garou Densetsu vs. Fighter's History Dynamite artwork
Garou Densetsu vs. Fighter's History Dynamite cover

Garou Densetsu vs. Fighter's History Dynamite

餓狼伝説VS.ファイターズヒストリーダイナマイト

Summary:

Garou Densetsu vs. Fighter's History Dynamite is a crossover title of the Fatal Fury and Fighter's History series. Similar to the slot game and boxset, this collaboration title was created to celebrate Fatal Fury′s 15th Anniversary. It also gave a chance for both companies to share the intellectual property for Fighter's History. The game was primarily developed by G-mode and was released for the i-mode and Yahoo networks on July 2, 2007. SNK Playmore returned the sentiments by placing Makoto Mizoguchi in KOF: Maximum Impact Regulation "A". Unlike their game of origins, this title is a side-scrolling beat 'em up. Players travel the world looking for either Geese or Karnov. Fighting is like other games in the genre with the exception of the three-bar super gauge at the bottom of the screen, allowing players to perform their character's special or desperation moves. The computer can also use their special techniques and aren't given a particular limit. Plane switching from the Fatal Fury series is kept intact and serves as the dodge/block for this game. Stages, sprites, and music from Fighter's History Dynamite or Fatal Fury 2 are used for the main visuals.

Storyline:

The story is a title original and doesn't tie into either series.

External pages:

Links:

Media

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Details

Franchises:

Fatal Fury

Game modes:

Single player

Themes:

Action, Comedy

Game engines:

Java, J2ME

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Release dates

Jul 02, 2007: Unknown platform (Japan)