MoonCellar
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Summary:

A combination of 2D sprite-base action game and a 3D polygonal versus fighting game. The main gameplay has you controlling a giant Gundam-like robot, crashing every enemy unit in your path. After beating a stage boss character, the game switches into a 3D one-on-one fighter game. This mix of styles really sets it apart as a unique game.

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Release dates

Apr 26, 2001: Unknown platform (Japan)