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Gungnir

Gungnir: Masou no Gunjin to Eiyuu Sensou, Gungnir: Inferno of the Demon Lance and the War of Heroes

Summary:

In a land ravaged by disparity where the impoverished must battle for survival, the fate of all is thrust into uncertainty when rebels happen upon custody of a young female noble and a magical spear of immeasurable power falls from the heavens. Now, hunted by incumbent powers desperate to reclaim the girl and armed with a weapon capable of reshaping the realm, the Resistance must wage war to deliver themselves from the tyranny of their oppressors. As original as its narrative, Gungnir's strategy RPG mechanics offer a number of fresh twists on an expertly honed formula. Building upon the traditional action queue of turn-based strategy RPGs, actions in Gungnir all have a numerical wait interval associated with them. Faster actions bear smaller numbers, allowing them to precede slower preexisting attacks. Should the player wish, they may sacrifice tactical points, which afford them more combat options, in order to accelerate actions. This classic balance of risk and reward, a staple of Sting titles, enriches the Gungnir's deep strategic battles and gives the player far more critical decisions to weigh.

Ratings:

HowLongToBeat

7.2

HowLongToBeat:

Main story
23½h
Main + extra
27h
Completionist
31½h

External pages:

Details

Franchises:

Dept. Heaven

Game modes:

Single player

Themes:

Fantasy

Age ratings:

ESRB: T

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Release dates

May 19, 2011: Unknown platform (Japan)

Jun 12, 2012: Unknown platform (North America)

Jul 12, 2012: Unknown platform (Worldwide)