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Summary:

Gameplay in the Jet Moto series differs from traditional racing games, as players instead control hoverbikes which hover close above the ground and can be driven over both land and water. Most of the courses in the games are designed to take advantage of this ability. The game has a variant of the traditional road course but also introduces a new course type, known as a suicide course. Instead of being a continuous loop, these tracks have checkpoints at either end of the course, and the starting grid in the centre. Characters race to one end, then turn around to head for the other checkpoint, repeating the process until all laps are complete. This provides a new gameplay dynamic as often the player must navigate oncoming traffic. Characters are split into teams, and bikes are adorned with logos of products such as Mountain Dew and Butterfinger, similar to real-life sponsored racing.

Ratings:

IGDB

7.7

HowLongToBeat

6.3

HowLongToBeat:

Main story
3h
Main + extra
5h
Completionist
5h

Achievements:

RA
RetroAchievementsPlayStation
41

External pages:

Links:

Media

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Release dates

Nov 13, 1996: Unknown platform (North America)

Nov 14, 1996: Unknown platform (North America)

May 01, 1997: Unknown platform (Europe)

Aug 07, 1997: Unknown platform (Japan)

Feb 04, 2007: Unknown platform (Europe)

May 03, 2007: Unknown platform (North America)

May 03, 2007: Unknown platform (Europe)

May 03, 2007: Unknown platform (North America)

Jun 28, 2007: Unknown platform (Japan)

Jun 28, 2007: Unknown platform (Japan)

Jul 2011: Unknown platform (Europe)

Apr 26, 2012: Unknown platform (Worldwide)

Multiplayer

Splitscreen, Offline players: 2