

Summary:
Storyline:
Keywords:
rail shootergreek mythologyaugmented realitycraftingarcherybrawlerflightspace battletime limiton-railsteleportationrebootlevel selectiongodsalien invasionpossessiondeath matchvoice actingpolygonal 3dbow and arrowbreaking the fourth walltransforming bossgame referencesequel is in a different genretouch controlsoriginal soundtrack releaseyoung protagonisttreasure cheststereoscopic 3dnintendo networkcircle pad pro supportinstant killvision obstructiondifficulty levelfemale antagonistfalling sequencerecurring bossfranchise rebootmii supportvoremultiple enemy boss fightsplot twistteam deathmatchclub nintendofire manipulationplay coin supportadapted to - animepax east 2012pax prime 2012petrificationelevator ambushfully customizable controlsphoenixhidden roomcorruptioncumulative team respawn limitpax prime 2011pax east 2011streetpass support
Ratings:
HowLongToBeat:
- Main story
- 11½h
- Main + extra
- 27h
- Completionist
- 99h
- Co-op
- 20h
- Vs.
- 11h
External pages:
Links:
Media
Details
Companies:
Franchises:
Game modes:
Age ratings:
Similar
No reviews for Kid Icarus: Uprising yet
Finished it or dropped it? Your playthrough note can be the first one here.
Release dates
Mar 22, 2012: Unknown platform (North America)
Mar 22, 2012: Unknown platform (Japan)
Mar 23, 2012: Unknown platform (Europe)
Mar 29, 2012: Unknown platform (Australia)

































