MoonCellar
GamesListsGauntlet

Summary:

Aiming and moving in cover and blind-fire modes is tricky, though. To gain the 3-D effect, some detail gets sacrificed. Usually this is no problem, but occasionally you'll have a tough time recognizing an object. You move from area to area to engage a new group of enemies. You'll conveniently find crates for cover and barrels to help you pull off big explosions. Locking the enemy in your crosshairs, signified by your crosshairs turning red, doesn't guarantee a direct hit? The accuracy depends on the weapon of choice. A shotgun will normally provide a kill on the first shot. If you have an automatic rifle, your shots are relatively inaccurate even if your aim is true.

Ratings:

IGDB

7.2

HowLongToBeat

6.1

HowLongToBeat:

Main story
4h
Main + extra
4h
Completionist
5h

Achievements:

RA
RetroAchievementsPlayStation 2
42

External pages:

Links:

Media

screenshot
screenshot
screenshot
screenshot
screenshot
screenshot
screenshot
screenshot
video thumbnail

Related games

No reviews for Kill.Switch yet

Finished it or dropped it? Your playthrough note can be the first one here.

Release dates

Oct 28, 2003: Unknown platform (North America)

Oct 28, 2003: Unknown platform (North America)

Feb 02, 2004: Unknown platform (Europe)

Mar 03, 2004: Unknown platform (North America)

Mar 31, 2004: Unknown platform (Europe)