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Looplash is an arcade action roguelite in which the player is confined within a circular arena while abilities rotate around them in a continuous loop. Skills are positioned along the edge of the loop and are automatically triggered when they pass a fixed marker. Player movement directly affects the rotation speed of the loop, allowing indirect control over the timing of skill activations. The gameplay focuses on positioning, timing, and managing the interaction between abilities and enemies. During a run, players can unlock new skills, rearrange their placement on the loop, and acquire upgrades that modify behavior and alter core mechanics. These upgrades can affect both the player and the game’s fundamental rules, leading to varied builds and playstyles.









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