

Summary:
Keywords:
post-apocalypticmagicturn-basedmultiple endingsartificial intelligencetankday/night cycleboss fightcustomizationworld mapshoppingupgradeable weaponsparty systemvehicle customizationsave pointmoral decisionsbranching storylinea.i. companionnon-linear storytellinghealerpoisoningbattle screenstatus effectsbody builderquest hubdamage over timekill questinterior design
Ratings:
HowLongToBeat:
- Main story
- 18h
- Main + extra
- 36h
External pages:
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Release dates
Jun 09, 2005: Unknown platform (Japan)
May 25, 2006: Unknown platform (Worldwide)











