MoonCellar
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Summary:

Nadia was Here is an RPG that runs in the vein of the classic 8 and 16 bit eras, inspired by gems like Golden Sun, Final Fantasy and many others. However, by changing some fundamental aspects, Nadia was Here combines old school experiences with modern day indie game mechanics.

Keywords:

Ratings:

IGDB

7

HowLongToBeat

7

HowLongToBeat:

Main story
22h
Main + extra
27h
Completionist
30h

Achievements:

Steam
23

External pages:

Links:

Media

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video thumbnail

Details

Game modes:

Single player

Themes:

Action, Fantasy

Game engines:

Game Maker

Languages:

English

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Release dates

May 2017: Unknown platform (Worldwide)

May 2017: Unknown platform (Worldwide)