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Finished it or dropped it? Your playthrough note can be the first one here.


So this is a prototype for a puzzle platformer. It's going to be centered around four key types of puzzles, two of which are implemented at the moment, namely: -Logic Gate Puzzles -World Looping Puzzles (inspired by the game Manifold Garden) It's also a prototype in terms of artwork, as I am going for a very abstract, slighlty neon style. But with some Edge Detection Shader mixed in!






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