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Ninja-kun: Ashura no Shou artwork
Ninja-kun: Ashura no Shou cover

Ninja-kun: Ashura no Shou

Ninja-kun II, Ninja-kun: Ashura no Shou, Ninja-Kid II

Summary:

As with the original Ninja-Kid, the goal of each stage is to defeat the many enemies roaming around by first reaching them and then throwing ninja stars at them. Ninja-kun can also acquire scrolls that briefly give him stronger attacks, like a fire burst that takes out all nearby enemies. Each stage (or "scene") has a different layout, with some being merely a single screen (such as Scene 1) as well as larger vertically- and horizontally-scrolling stages. The enemies are usually different too, with increasing difficulty.

HowLongToBeat:

Main story
2h

Media

screenshot
screenshot
screenshot

Details

Franchises:

Ninja-Kid

Game modes:

Single player

Themes:

Action

Languages:

Japanese

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Release dates

1987: Unknown platform (Japan)