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Summary:

Obscurium is a tactical roguelite deckbuilder steeped in dark Brazilian folklore. Every battle is a ritual, every card a choice, and every sacrifice a risk. Build a new deck each run, adapt as your strategy evolves, and confront legendary creatures drawn from the myths and nightmares of Brazil's forgotten corners.

Storyline:

You died. That was supposed to be the end. But death in the Brazilian backlands is rarely so simple. Something older than the saints has a claim on your soul, and it is not ready to let you rest. You are pulled back into a world half-remembered and wholly wrong, handed a grimoire of cursed cards, and given a single way forward: survive the things that wait in the dark, and pay what you owe. Every step deeper is a ritual. The creatures you face are not invented monsters but the legends people have whispered for generations, the ones blamed when a child goes missing or a traveler never comes home. To beat them you must build, sacrifice, and gamble, shaping a new deck and a new fate with every run. The debt is always collected. The only question is how far you are willing to go to settle it.

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Details

Game modes:

Single player

Game engines:

Unity 4

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Release dates

TBD: Unknown platform (Worldwide)