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Quake: Prelude to Apocalypse & Mordrigor's Demise cover

Quake: Prelude to Apocalypse & Mordrigor's Demise

mexx8

Summary:

Prelude to Apocalypse (most commonly known as mexx8) was an extensive two-map wizmetal medieval map pack, with tense gameplay. While a little dated or "blocky" by modern standard, used the cutscene engine that first debuted in "Vision of Hatred", this time, the cutscenes have been used in moderation in a way that doesn't break immersion. The maps used custom models and sounds, a rare occurrence in 1997. Another of Marcus Dromowicz's (mexx) very early works, and one of his most notable ones.

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Media

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Details

Game engines:

id Tech 1

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Release dates

Apr 25, 1997: Unknown platform (Worldwide)