MoonCellar
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Summary:

Dungeon crawler RPG with light town-building elements created in RPG Maker VX by hamusuta. The player controls a trio of adventurers exploring a mysterious dungeon in order to gather funds to revitalize their town. The loot in the dungeon is randomized, with battles being turn-based affairs heavily dependent on the use of status and buffs/debuffs, as well as the right equipment. The story is mostly humorous and unapologetically yuri, and is presented in a somewhat non-linear manner, with story scenes being unlocked by achieving certain conditions (for example, finding a random weapon in the dungeon, raising your affinity level with a certain character, or using a facility in the town a certain number of times). While the game uses a traditional leveling system, smart use of strategy is rewarded in the form of additional loot and bonus EXP awarded for beating the bosses below a recommended level.

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Details

Game modes:

Single player

Game engines:

RPG Maker VX

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Release dates

Oct 08, 2009: Unknown platform (Japan)