MoonCellar
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Summary:

Rune Bouncer is a three-lane endless runner in which players guide a rolling ball character along an ever-extending road, dodging rocks and obstacles while collecting coins and runes. Runs are extended with power-ups such as magnets, speed boosts, hammers, and time-slowing effects. The game includes collectible ball skins, seasonal and holiday events with limited-time cosmetics and objectives, and an online leaderboard.

Storyline:

Derp was just a ball with a face until it rolled through a cracked ley-line and came out glowing. Now every coin on the road hums a tenth as loud as a rune, every rock is apparently worth punching, and eighty increasingly offended locals, a headless horseman, a goblin pyromancer, a dustclaw chieftain, an actual Fel Gigachad, would each like a word about the shortcuts being rolled through their territory. Nobody has explained what the runes are evidence of. The road doesn't stop to clarify. Recruit an equally unbothered roster of rolling companions, a goose in a business tie, an ascended capybara, a hamster mid-snack, and keep going. There is no finish line. There is only further.

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Details

Game modes:

Single player

Themes:

Action

Game engines:

ThreeJS

Languages:

English

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