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Soko-Ban

Sokoban, Warehouse Keeper, Soukoban

Summary:

Sokoban ("warehouse keeper") is a is a classic puzzle game created in 1981 by Hiroyuki Imabayashi, and published in 1982 by Thinking Rabbit, a software house based in Takarazuka, Japan. In 1984 the ASCII Corporation published a version produced by Khaled Bentebal. It was the basis of numerous clones in the later years. It is set in a warehouse. On each level, the player must push crates (from square to square) to get them onto designated spots; once each crate is on a marked spot, the level is complete. Crates can only be pushed one at a time (so two crates next to each other cannot be pushed together), and cannot be pulled--so it's possible to get a crate stuck in a corner, where it cannot be retrieved! By the last levels, you must plan 40 steps in advance.

Ratings:

IGDB

7.1

Achievements:

RA
RetroAchievementsPC-8000/8800
6

External pages:

Media

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Release dates

Dec 01, 1982: Unknown platform (Japan)

Dec 01, 1982: Unknown platform (Japan)

1983: Unknown platform (Japan)

1983: Unknown platform (Japan)

1984: Unknown platform (North America)

1984: Unknown platform (Japan)

1984: Unknown platform (North America)

1984: Unknown platform (North America)

Dec 01, 1985: Unknown platform (Japan)

1988: Unknown platform (North America)