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Summary:

Soul Blazer, known in Japan as Soul Blader, is a Super Nintendo Entertainment System action role-playing game developed by Quintet and published by Enix (now Square Enix). Soul Blazer was released on January 31, 1992 in Japan, on November 27, 1992 in North America, and on January 27, 1994 in Europe. Similar to the company's previous game ActRaiser, the player takes the role of a divine angel, deity or lesser-deity, or avatar, sent by a divinity, called The Master, to destroy monsters and release the captured souls of a world's inhabitants. Soul Blazer was scored by Yukihide Takekawa.

Storyline:

The Master sends one of his heavenly divine companions in the form of a human warrior to the Freil Empire, where the evil spirit Deathtoll has destroyed all villages and incarcerated the souls of all living creatures in his monster lairs, leaving the world empty. The warrior must defeat the monsters and liberate the inhabitants from the lairs, gradually repopulating the kingdom. The Hero (Blazer) is the protagonist, a divine angel, deity or lesser-deity, or avatar, sent by The Master to restore the world's creatures to life. Skilled with a sword and possessing the ability to speak with any living thing and be understood, he battles the hordes of Deathtoll with the assistance of his Soul helpers.

Ratings:

IGDB

7.5

HowLongToBeat

7.7

HowLongToBeat:

Main story
10h
Main + extra
11h
Completionist
12½h

Achievements:

RA
RetroAchievementsSNES/Super Famicom
80

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Details

Companies:

St. GIGA, Quintet, Enix

Game modes:

Single player

Languages:

English, Japanese

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Release dates

TBD: Unknown platform (Japan)

Jan 31, 1992: Unknown platform (Japan)

Nov 27, 1992: Unknown platform (North America)

Jan 27, 1994: Unknown platform (Europe)

Jan 27, 1994: Unknown platform (Australia)

Jan 27, 1994: Unknown platform (New Zealand)