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Teenage Mutant Ninja Turtles III: Radical Rescue artwork

Teenage Mutant Ninja Turtles III: Radical Rescue

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Summary:

The whole sewer crew, except Michelangelo, is captured in a most heinous hideout. Who could be behind this travesty? Who else. Shredder has returned as Cyber Shredder - half-man, half-machine and he's created this twisty-turny fun house of Turtle torture. Use Turtle strategy and all new moves to help Michelangelo rescue the gang from Cyber Shredder's Fortress.

Storyline:

The player begins the game by taking control of Michaelangelo, who must rescue the other turtles, along with Splinter and April O'Neil, who have been kidnapped by Shredder. Unlike other games based on the franchise, this is a scrolling action-adventure game reminiscent of Metroid, Konami's own The Goonies II and the later Castlevania: Symphony of the Night. Each turtle has a different ability which is necessary to finish the game. Michaelangelo can hover using his nunchakus as a helicopter, Leonardo can drill the floor by spinning with his katana, Raphael can hide himself inside his shell to enter passages that are otherwise too small to enter, and Donatello can stick to and climb walls. The bosses are Scratch, Dirtbag, a Triceraton, Scale Tale, and Shredder (in this game known as Cyber-Shredder).

Ratings:

IGDB

7

HowLongToBeat

6.7

HowLongToBeat:

Main story
2½h
Main + extra
3½h
Completionist
3h

Achievements:

RA
RetroAchievementsGame Boy
22

Media

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Release dates

Nov 25, 1993: Unknown platform (North America)

Nov 26, 1993: Unknown platform (Japan)

Nov 27, 1993: Unknown platform (Europe)