MoonCellar
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Summary:

The console versions of The Sims 2 featured local splitscreen multiplayer, a story mode and an option to control game characters directly, as opposed to queuing options as is traditional Sims gameplay. In this videogame, you cannot have children nor age, but you are only adults (excluding elders), even though you can get married. You must earn aspiration points to unlock rewards by filling up your "goals" which will also be needed to complete story mode. Story mode is a sequence of multiple levels along with developed storylines which each character asks you to fulfill wants that pertain to their story. There is also a sandbox mode where you can live in a preset family or build your own.

Storyline:

There are 12 different locations that Sims may travel to across Pleasantview, Strangetown, and Melbourne throughout the course of the game. In order to unlock a new location, the player must complete Golden Wants (basically, a Want that is a mission).

Ratings:

IGDB

7.1

HowLongToBeat

7.6

HowLongToBeat:

Main story
26h
Main + extra
46h
Completionist
109h

Achievements:

RA
RetroAchievementsPlayStation 2
54

Media

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Related games

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Release dates

Oct 24, 2005: Unknown platform (North America)

Oct 24, 2005: Unknown platform (North America)

Oct 24, 2005: Unknown platform (North America)

Nov 04, 2005: Unknown platform (Europe)

Nov 04, 2005: Unknown platform (Europe)

Nov 04, 2005: Unknown platform (Europe)

Multiplayer

Offline Co-op (up to 2), Splitscreen, Offline players: 2

Offline Co-op (up to 2), Splitscreen, Offline players: 2

Offline Co-op (up to 2), Splitscreen, Offline players: 2