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Tom Clancy's Splinter Cell: Chaos Theory artwork

Tom Clancy's Splinter Cell: Chaos Theory

Summary:

Even if the basic premise of every level is similar the actual design is different and more linear than in the console/PC version. Also one of the seven levels is completely new. Another big change are the controls: walking, fighting and performing acrobatic tricks use the control pad and buttons. But for moving the camera the player has to use the touch screen - which practically means he can't do both at the same time. He also activates his gadgets, e.g. night vision, there. The lockpicking mini game uses the stylus.

Ratings:

HowLongToBeat

8.4

HowLongToBeat:

Main story
13h
Main + extra
14h
Completionist
20h

Media

screenshot
screenshot
screenshot
video thumbnail

Details

Companies:

Gameloft

Game modes:

Single player

Themes:

Action, Stealth

Languages:

English

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Release dates

Mar 23, 2005: Unknown platform (North America)

Mar 28, 2005: Unknown platform (Europe)