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Ultima VI: The False Prophet artwork

Summary:

Ultima VI sees the player return to Britannia, at war with a race of gargoyles from another land, struggling to stop a prophecy from ending their race. The player must help defend Britannia against these gargoyles, and ultimately discover the secrets about both lands and its peoples.

Storyline:

Though believed to be mythological creatures the existence of Gargoyles was discovered shortly after the first expedition into the geologically unstable underworld. At first, they seemed content to remain in their subterranean domain, but recently they began appearing in our world, seemingly bent on doing us great harm. These diabolical nemeses have begun to seize our holy shrines and places of enlightenment. Scores of homes and villages in our land have been destroyed during nocturnal raids mounted by the daemonic fiends, while countless others stand empty and deserted. Local and government militias have organized in opposition to the calamitous invasion from below. Whole brigades of skilled warriors from Serpent's Hold have clashed with these tireless foes on the field of battle, but to no avail. The Gargoyles' methods suggest that they are searching for something of great value. It is even rumored that they may seek your destruction, though why this should be is not known to us.

Ratings:

IGDB

8.4

HowLongToBeat

7.8

HowLongToBeat:

Main story
24h
Main + extra
44h
Completionist
68h

Achievements:

RA
RetroAchievementsSNES/Super Famicom
102

Media

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Release dates

Jun 01, 1990: Unknown platform (Europe)

Jun 01, 1990: Unknown platform (North America)

Nov 21, 1991: Unknown platform (Japan)

1991: Unknown platform (Europe)

Q4 1991: Unknown platform (Japan)

Apr 03, 1992: Unknown platform (Japan)

Jun 19, 1992: Unknown platform (Japan)

1992: Unknown platform (Europe)

1992: Unknown platform (Europe)

1992: Unknown platform (North America)

1993: Unknown platform (North America)

Jun 2014: Unknown platform (Worldwide)