

Summary:
Storyline:
Keywords:
aliensbloodydeathrobotsandroidsrun and gunsteamonlineartificial intelligencecapture the flagsteam trading cardsking of the hillraptorsequelwall jumpswimmingtournamentexplosiondeath matchdigital distributionhumanoriginal soundtrack releasewasd movementprofanitysnipingragdoll physicsmeleereal-time combatin-game map editorinstant killinfinite ammodifficulty levelinternet culture referencenuclear bombleaderboardmultiplayer scoreboardbeen here beforereptilian humanoidmod supportin-game announcerteam deathmatchhorde modekill streakgriefingcampingsplash damagededicated serverscamera shiftscorpioninvisibilitydual wieldingfirst-person platformingbotssevered limbsfuture sportgod modemissile launcherobjective-based team gameplaychemical warfareprofessional gamingcumulative team respawn limitbox art - half of face displayedfuturistic game showvehicles
Ratings:
HowLongToBeat:
- Main story
- 14½h
- Main + extra
- 20h
- Completionist
- 28h
- Vs.
- 126h
External pages:
Links:
Media
Details
Companies:
MacSoft Games, Digital Extremes, Psyonix, Epic Games, Streamline Studios, Atari, Inc.
Franchises:
Game modes:
Themes:
Game engines:
Languages:
Related games
No reviews for Unreal Tournament 2004 yet
Finished it or dropped it? Your playthrough note can be the first one here.
Release dates
Mar 16, 2004: Unknown platform (North America)
Mar 16, 2004: Unknown platform (North America)
Mar 16, 2004: Unknown platform (North America)
Mar 19, 2004: Unknown platform (Europe)
Mar 19, 2004: Unknown platform (Europe)
Mar 19, 2004: Unknown platform (Europe)
Multiplayer
Drop-in Co-op, Online players: 16
Drop-in Co-op, Online players: 16
Drop-in Co-op, Online players: 16






















