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Summary:

A first-person cyberpunk exploratory horror RPG and sequel to System Shock (1994) in which a soldier wakes up in the starship Von Braun in the aftermath of a disaster and finds himself in the midst of a conflict between SHODAN, the artificial intelligence antagonist of System Shock seeking mastery over humanity, and The Many, a flesh-based psychic hive mind led by the ship's corrupted AI.

Storyline:

The game takes place on board a starship in a cyberpunk depiction of 2114. The player assumes the role of a lone soldier trying to stem the outbreak of a genetic infection that has devastated the ship. Like System Shock, gameplay consists of first-person shooting and exploration. It also incorporates role-playing system elements, in which the player can develop unique skills and traits, such as hacking and psionic abilities.

Keywords:

aliensghostsassassinbasketballexplorationcyberpunkcyberneticsbloodymurderdrugsminigamesdeathmilitaryrobotsslot machinerun and gungamblingspaceshipcyborgsteampsychic abilitiesbacktrackingmutantshackingartificial intelligencesteam trading cardsnanotechnologyrevengedancingwormsurvival horroramnesiaeaster eggsequelchemistryclimbingswimminginventory managementone-man armydarknessboss fightexplosionradiationmonkeyspiderplaying cardscustomizationvoice actingmind controlhumanpolygonal 3dshoppingskill points in gameupgradeable weaponsloot gatheringoriginal soundtrack releasewhite noisenon-player characterfake in-game advertisingcorpsetape recordermeleereal-time combatenvironmental puzzlesmale antagonistinstant killinvisible enemybetrayaldifficulty levelfemale antagonisttooltipsunreliable narratoraudio logsinconvenient malfunctionvending machine interactionrpg elementsrespawningvideo game characters that play video gamesmoving platformssequence breakinginteractive environmentsvillainchanging sidesbeen here beforeitem combinationsuicidesurveillance cameradynamic soundtrackplot twistboss assistancevaluable garbagefetch questsmeme originweapon modificationpoisoninginvisibilityscripted eventsvent crawlingfire manipulationjumping puzzlefirst-person platformingtelekinesisworking for the enemyguided by radioinfinite spawnnameless protagonistoutside of the mapsecret identitystatus effectsbiotechnologyswarming enemiesforeshadowinga.i. constructcliffhangercryokinesisgod complexrespawn justificationghostly manifestationpsychicshostile a.i.surgery in gamemetagamecollective conciousnesslicense hellimmersivemale protagonistinterconnected-worldregional censorshipgog preservation program

Ratings:

IGDB

8.9

HowLongToBeat

8.7

HowLongToBeat:

Main story
13h
Main + extra
17h
Completionist
22h
Co-op
15h

Media

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Characters(46)

Related games

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Release dates

Aug 11, 1999: Unknown platform (Worldwide)

May 10, 2013: Unknown platform (Worldwide)

May 10, 2013: Unknown platform (Worldwide)

Apr 01, 2014: Unknown platform (Worldwide)

Multiplayer

Campaign Co-op, LAN Co-op, Online Co-op (up to 4)