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Summary:

BioShock is a horror-themed first-person shooter set in a steampunk underwater dystopia. The player is urged to turn everything into a weapon: biologically modifying their own body with Plasmids, hacking devices and systems, upgrading their weapons, crafting new ammo variants, and experimenting with different battle techniques are all possible. The game is described by the developers as a spiritual successor to their previous PC title System Shock 2. BioShock received high praise in critical reviews for its atmospheric audio and visual quality, absorbing and original plot and its unique gaming experience.

Storyline:

In the year 1960, a plane crashes in the middle of the Atlantic Ocean with a man named Jack as the only survivor. He has the apparent luck of resurfacing in front of what looks like a door to an underwater complex. Without hesitating, Jack enters the door and is greeted by slogans that praise the city of Rapture, a paradise of free will built in the 1940s by a business magnate named Andrew Ryan. However, even before he assimilates all this new information, the descent to this supposed paradise ends and he can only see ruins and chaos. Learning about the destiny of Rapture will be now Jack's main motivation while he tries to survive the horrors that free can create.

Keywords:

ghostsassassinbloodyunderwatertime travelmurder3dphotographyminigamesdystopianguitar playingcraftingdeathrobotshorse1950ssteampunkfemale protagonistinsanityaction-adventurereligionsteammultiple protagonistspsychic abilitiesbirdbacktrackingachievementsgoremultiple endingstrapshackingartificial intelligencesteam trading cardsrevengedancingtorturecamerasurvival horrorracismeaster eggcapitalismteleportationeconomyecholocationsingingmad scientistsilent protagonistcultone-man armyboss fightexplosionspiritual successorsteam achievementsdigital distributionxbox controller support for pcsingle-player onlysteam cloudgame critics awardsplaystation trophiesrivaling factionsplaying cardsvoice actingcorrupt governmentbink videomind controlhumanpolygonal 3dshoppingskill points in gamebow and arrowdamsel in distressupgradeable weaponsbreaking the fourth wallloot gatheringmicrotransactionpop culture referenceplaystation move supportmotion controlpriestfull motion videoracial stereotypeswasd movementwhite noisenon-player characterfake in-game advertisinghomage box artretail games with steam activationsave pointplaystation pluscheckpointsfaceless protagonistsaving the worldmoral decisionsresistancedownloadable contentmeleeauto-savingreal-time combatenvironmental puzzlesunderwater gameplaya.i. companionmale antagonistretro futuresecret areabetrayalvision obstructiongames with golddifficulty levelnonexistent light sourceself-referential humorscary childrenjump scare momentliberationmovie referenceaudio logsvending machine interactionrock musicpolitical thrillerrpg elementsrespawningmercenaryfalling sequencefloating islandchristianitybreadkonami codecover systemterroristsatheismcommunismscientistinteractive environmentsfilm noirplaystation nowvillainanti-herochanging sidesbeen here beforexbox one backwards compatibilityphysics manipulationitem combinationsuicidecontroversyhallucinationgames on demandsurveillance camerahigh definition graphicspre-order exclusivedolby digitaldimension travelplot twistvaluable garbagealternate realityhorde modepovertyd.i.c.e. awards 2014new protagonist in sequelenvironmental killpsychopathywomen in refrigerators syndromefinishing movescripted eventsfire manipulationlock pickingwhaletelekinesisworking for the enemyfireworkspropagandasuperpowersguided by radioaquariumcensored versionchinese accentfascismarrival by crash landingcontext sensitivereversible cover artgame developers choice awards 2014the 1980sairshipfalling objectcockroachanarchismsociopathyanti-villainsecret achievementspax east 2012biotechnologyswarming enemiesbad parentsforeshadowingverticalitysex workplaystation home tie-inslip cover packagingfictional currenciesutopian civilizationgod complexrespawn justificationdisfigurementtragic heroghostly manifestationpsychicsredemptionbiblical quotesobjectivismsneaking missionsteam pre-purchase rewardssurgery in gamegamescom 2011monomythsouthern american themesanimal weaponrydivine punishmentpax prime 2011contest-driven developmentpax east 2011interactive achievement awards 2008game developers choice awards 2008immersivelgbtq+male protagonistpoliticalbeespreviously on - gametappreviously on - iwin all access

Ratings:

Users

7

1 ratings

IGDB

9

HowLongToBeat

8.5

HowLongToBeat:

Main story
12h
Main + extra
16h
Completionist
23½h

Media

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Characters(25)

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Release dates

Aug 21, 2007: Unknown platform (Worldwide)

Aug 21, 2007: Unknown platform (North America)

Aug 24, 2007: Unknown platform (Europe)

Feb 21, 2008: Unknown platform (Japan)

Oct 07, 2009: Unknown platform (North America)

Oct 23, 2009: Unknown platform (Europe)