MoonCellar
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Summary:

Led by the people behind TacticalOps, backed up by a bunch of artists, modellers, mappers and supporters, the team behind TO: Crossfire pushes the limitations of Epic's Unreal Engine 2. Facing the choice of bringing terror to the world or fighting it, you will be part of decisive battles at locations you will not forget. Rescue hostages, blow up a building, gain information, assassinate a target - there is a vast variety of possibilities to decide a battle! And thus the assault continues...

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Details

Game modes:

Multiplayer

Game engines:

Unreal Engine 2.5

No reviews for TO: Crossfire yet

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Release dates

Apr 29, 2006: Unknown platform (Worldwide)